

Everything relies on flying a falcon quickly, making rolling maneuvers, and locking onto enemies to shoot them down. The dogfights in The Falconeer are… not good. Unfortunately, the game relies heavily on aerial combat, and this is where it falters. If The Falconeer was only about exploring on the back of a giant bird, I would have been quite content. Flying through The Maw was awesome, and lent a sense of wonder to the world. It’s a giant chasm in the middle of the endless ocean that splits across a portion of the map and goes all the way down to the ocean floor, revealing what used to be. This adds drama, and also some doubt throughout the story.įlying in The Falconeer is peaceful while gliding across the sky, over the expansive ocean, and taking in the cities scattered below - it’s a sight to behold. Each faction has its own history and leaders that are vying for more power. There are four different factions within The Great Ursee: The Northern Imperium, The Mancer Order, The Civilian Freehouses, and The Freebooter Rebellion. Sky pirates are also a faction and a constant nuisance for everyone. It was flooded long ago, so the remaining population learned to survive on island cities, either working together or competing for resources, information, and power. This is where I got a glimpse of what the world - called The Great Ursee - is. The story begins with a prologue that acts as the tutorial level.

The opportunity to buy new birds presents itself later. There are only two different types of bird to start with, one that focuses on more health, and one that focuses on being faster. Diving deep into the setting is what pushed me forward, but the combat and missions are tedious at best.Īt the start of The Falconeer, players choose a randomized character and a falcon.
#The falconeer characters full
The Falconeer is a third-person aerial dogfighting game set in a beautifully rendered world full of intriguing lore and sky pirates riding on the backs of giant falcons.
